Labyrinthine – Dev Blog #7
Welcome to dev blog #7. This past week has been very productive for us; we have been hard at work trying to bring the game up to scratch for a…
Welcome to dev blog #7. This past week has been very productive for us; we have been hard at work trying to bring the game up to scratch for a…
Welcome to devblog six! Thanks for being patient guys on this one guys. Devblog #5 spanned 2 weeks due to the previous week having some internal problems that slowed development.…
Welcome to our fifth installment to the devblog series. First off, apologies are in order! We had to delay our meetings due to unforseen events which in turn led to…
Welcome to the fourth entry in our devblog series. This past week we've been reconnecting and doing some early spring cleaning, tidying up our project and re-organising our trello. Fencing,…
Welcome to the third entry in our devblog series. Since the last devblog, we've had Christmas and boxing day, we hope you've enjoyed the festive season wherever you are in…
Welcome to the second entry of our dev blogs. In this week's blog, we will be taking a look at some of the assets and also discussing our approach to…
We are now ready to provide a weekly development blog for our cooperative horror game, Labyrinthine. It's been a great few months are we are excited to show off our…